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Emerging

Esports

Esports is played and developed across India under the ESFI, with grassroots programmes, state associations and national-level competition pathways.

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Overview

Governing body
ESFI
Origin
Modern
Olympic discipline
No
Category
Emerging
Total players listed

Esports is one of India's most-followed disciplines. The ESFI oversees national federation activity, talent identification and Olympic qualification pathways. Major support flows in through TOPS and Khelo India for athletes who clear federation benchmarks.

Esports is not currently on the Olympic programme, but it sits firmly inside India's broader sporting ecosystem. The discipline receives support through the Khelo India movement, multi-sport events such as the National Games and Asian Games trials wherever the sport is contested, and dedicated league or championship structures run by the federation. Sponsorship, broadcast deals and private academies often fill the gap that direct government funding leaves, and several state governments offer cash awards, government jobs and land grants to medallists at the National Games and recognised world championships.

Esports is one of India's fastest-growing emerging disciplines. The ESFI is building competitive structure, ranking systems and international participation from a relatively young base. Private investment, brand sponsorship and digital broadcast have moved much faster than government recognition typically allows, which is reshaping how the sport scales.

At the grassroots, the route into Esports typically starts at school under the School Games Federation of India (SGFI), at the inter-university level under the Association of Indian Universities (AIU), or through a private academy registered with the state association. The Khelo India Youth Games and Khelo India University Games are the largest single discovery platforms — athletes who reach the podium at these events become eligible for the Khelo India Talent Development scheme, which funds boarding, coaching, kit, education and a monthly stipend at accredited centres. State sports awards and central government jobs under the sports quota remain a powerful incentive for athletes from smaller towns.

Esports originated in Modern, and in India it has developed a distinct character shaped by the country's geography, demographics and sporting culture. Whether you want to compete, coach, sponsor, write about or simply follow Esports, the practical starting point is the same: connect with your state association under the ESFI, identify the nearest SAI centre or accredited academy, and track the Khelo India and federation calendars for the events that decide selection at every level. Esports is played and developed across India under the ESFI, with grassroots programmes, state associations and national-level competition pathways.

History

How esports evolved globally and took root in India.

Esports traces its modern origins to Modern. Codified rules, standard equipment and international competition took shape as the sport spread beyond its birthplace, and ESFI is the body that carried it into organised Indian competition.

In India, esports grew through princely-state patronage, defence-service teams, universities and state associations. Post-independence, the discipline was formalised under ESFI, national championships were instituted, and the Sports Authority of India (SAI) later brought it into the centralised high-performance system with dedicated centres, coaching cadres and sports-science support.

Esports sits outside the Olympic programme but is firmly part of India's Asian Games, Commonwealth and National Games map, with state governments backing medallists through cash awards, jobs and land grants.

Indian Players

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Browse the full athlete directory →

Rules

The sport uses the international federation's current rulebook, with Indian domestic events following the same match format, scoring and officiating standards. Age-group and format variations are decided by the national federation each season.

Authoritative rulebook: ESFI. Age-group and school-level variations are published by SGFI and the state associations each season.

Positions

Key roles, events or positions inside a esports squad or competition.

  • Attacker / offensive role
    The point-scoring position in the sport's playing format.
  • Defender
    Prevents the opposition from scoring and controls the defensive zone.
  • All-rounder / substitute
    Rotates through roles or comes in as a tactical substitute.

Equipment

Standard kit and infrastructure required to train and compete in esports at a federation-recognised event.

  • Federation-approved playing equipment
  • Personal kit and safety gear
  • Training aids and video analysis rig
  • Match-day scoreboard, timing and officiating kit
  • Venue, floor or field marked to spec

Governing body

National federation
ESFI

ESFI is the recognised national body for Esports in India. It sets the domestic calendar, selection norms, coaching curriculum and anti-doping compliance, and is affiliated to the international federation for esports. State associations under ESFI run age-group competition and feed the national talent pipeline.

Origin
Modern
Olympic
No
Category
Emerging

Major Indian Events

Domestic championships, Khelo India events, National Games and franchise leagues that shape the esports calendar in India.

  • ESFI Senior National Championship

    The primary domestic esports title and the main selection trial for the senior India team.

  • ESFI Junior & Sub-Junior National Championship

    Age-group nationals that feed the Khelo India Talent Development scheme and the senior camp.

  • Khelo India Youth Games & University Games — Esports

    India's largest multi-sport scouting platform; medallists become eligible for KIA stipends and boarding at accredited centres.

  • National Games of India — Esports

    Quadrennial multi-sport meet contested by state teams; state governments give cash awards, jobs and land grants to medallists.

International Events

Continental and world-level competitions where India competes in esports.

  • Asian Games & Asian Championships

    Continental championship pathway sanctioned by ESFI; medallists receive central and state cash awards.

  • Commonwealth Games / Championships

    Commonwealth-level competition where India regularly fields medal contenders in esports.

  • World Championships

    The senior world title event of the international federation — the peak of the esports calendar outside the Olympic year.

Leagues

No dedicated professional league is currently catalogued for esports. The national championship under ESFI remains the top domestic competition.

All leagues →

International Players

Globally recognised esports athletes to know outside India.

  • Follow the international federation rankings
    Emerging disciplines change quickly; the sport's world governing body maintains the current top-ranked athletes.

Records

Where to find India's official esports record book.

  • Olympic medalsN/A

    Esports is not on the Olympic programme, so India records this discipline through Asian Games, Commonwealth, World and Continental championships instead.

  • Asian Games medalsTracked

    India's Asian Games results in esports are compiled by the Indian Olympic Association and the ESFI.

  • Commonwealth medalsTracked

    Commonwealth Games and Commonwealth Championship medals in esports are maintained by the ESFI.

  • World Championship medalsTracked

    Senior, junior and youth World Championship medal records are held by the international federation for esports and mirrored by ESFI.

  • National record holdersFederation register

    ESFI publishes the current senior, junior and sub-junior national records and updates them after every ratified event.

Career Options

Ways to build a career in esports — on the field, on the sidelines and behind the scenes.

  • Franchise player, national squad athlete and international competitor
  • Federation-certified coach and academy owner
  • Referee, umpire and technical official
  • Sports science support and analyst
  • Sports management, media and broadcast careers
  • Sports quota government jobs where the sport is recognised

Related academies

0 listed

No esports academies are catalogued in the directory yet. Browse the full academy list or list your academy to appear here.

Government Schemes

Central and state schemes that fund training, stipends and awards for esports athletes and academies.

Loading schemes…

All government schemes →

FAQs

Common questions about esports in India.

Who governs Esports in India?

ESFI is the recognised national federation for Esports in India. State associations under ESFI run age-group and state-level competition and feed the national talent pipeline.

Is Esports an Olympic sport?

Esports is not currently on the Olympic programme, but India competes at Asian Games, Commonwealth Games (where recognised), World Championships and other continental events sanctioned by ESFI.

How do I start playing Esports in India?

Join a school team under SGFI, a college team under AIU, or a private academy affiliated to your state association. From there, age-group state championships and Khelo India events are the standard route into the national pipeline.

What government schemes support Esports athletes?

The core schemes are Khelo India (talent development stipends, scholarships and boarding at accredited centres), TOPS (funding for elite athletes preparing for the Olympics, Asian Games and Commonwealth Games), and state-government cash awards, jobs and land grants for medallists. Federation-specific schemes may also apply.

Where can I train for Esports?

Sports Authority of India (SAI) national centres of excellence, Khelo India accredited academies, state sports institutes and private academies registered with the state association are the standard training venues. The Academies section on this page lists options.

How are Indian Esports athletes selected for international events?

ESFI runs selection trials — typically the senior national championship, a dedicated trial event, or ranking-based selection — and publishes the selection policy each season. Objective criteria (times, distances, ranking points, weight-class results) dominate at the elite level.

Esports in every state & UT

Dedicated pages for Esports in each Indian state and Union Territory — academies, schemes, athletes and how to start.